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this is a discussion within the Saints Community Forum; Saw this just now Referees made huge mistake at end of Commanders-Saints game The clock stopped with 9 seconds left for a few seconds. The Saints ran up and spiked the ball with 3 seconds left in order to run ...
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#1 |
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Join Date: Nov 2010
Location: Shreveport,Louisiana
Posts: 16,086
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Re: Observations from the Saints loss to the Commanders
Saw this just now
Referees made huge mistake at end of Commanders-Saints game The clock stopped with 9 seconds left for a few seconds. The Saints ran up and spiked the ball with 3 seconds left in order to run another play. Refs stopped the game clock for 4 seconds when it should have been running freezes at :09 while play clock ticks from :39 to :35 https://share.newsbreak.com/aejswiej?s=i16 |
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#2 |
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Join Date: Oct 2012
Location: Gonzales, LA
Posts: 1,757
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Re: Observations from the Saints loss to the Commanders
Originally Posted by WhoDat!656
So that's two that we know of, counting the time they didn't realize the play clock had run out on the Commanders. Speaking of, isn't there a ref who is responsible for watching the play clock?
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#3 |
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Re: Observations from the Saints loss to the Commanders
Originally Posted by WhoDat!656
Guys, I have to confess - this was 100% my fault. I took the Commanders and gave 7 points. ![]()
Had I not, the Saints wouldn't have covered the spread. |
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#4 |
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Join Date: Dec 2018
Posts: 2,328
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Re: Observations from the Saints loss to the Commanders
Originally Posted by WhoDat!656
I heard the accidental pause was 2.7 seconds, which would put the Saints snap at 0.3 seconds. However, realistically Rattler or some Saints player was probably able to glance at the clock and see how much time they had. If they had 3 seconds less, I believe there is at least a 50% chance they could have acted 1 second faster while seeing that and having more urgency, and got the ball spiked with 1 second left.
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2024 season, commanders, saints |
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