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Saints Find Cure For Losing - Running Game

this is a discussion within the Saints Community Forum; Originally Posted by Rugby Saint II If you run the damn ball then they have to put eight in the box. When they do that Drew is going to carve them up. EXXXXXXXXXXXXXXXXXXXXXXXACTLY!!!!...

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Old 10-09-2012, 03:15 PM   #21
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Re: Saints Find Cure For Losing - Running Game

Originally Posted by Rugby Saint II View Post
If you run the damn ball then they have to put eight in the box. When they do that Drew is going to carve them up.
EXXXXXXXXXXXXXXXXXXXXXXXACTLY!!!!
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Old 10-09-2012, 03:45 PM   #22
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Re: Saints Find Cure For Losing - Running Game

Did you guys see the breakdown of %'s of run plays on first through fourth downs during the game? PREDICTABLE MUCH?
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Old 10-09-2012, 05:26 PM   #23
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Re: Saints Find Cure For Losing - Running Game

Had three key calls go our way as well.

You could argue they had more impact than the run game.
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Old 10-10-2012, 02:09 AM   #24
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Re: Saints Find Cure For Losing - Running Game

Usually, for whatever reason, the running stat that counts the most is attempts. This stat pretty much holds true most of the time.

Examples of this seasons rushing attempts:

Week 1 - Redskins 43 Saints 10
Week 2 - Panthers 41 Saints 27
Week 3 - Chiefs 45 Saints 19
Week 4 - Packers 25 Saints 19
Week 5 - Saints 21 Chargers 18

Doesn't always work out that the team with the most rushing attempts wins the game, but historically, it is a very decent indicator.
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Old 10-10-2012, 02:31 AM   #25
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Re: Saints Find Cure For Losing - Running Game

I wasn't impressed at all with the running game, but I do agree with other posters that you still have to run often enough to give reasonable doubt in the opposing defense's mind. The play calling was so lopsided in the first few games, it was a joke.
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Old 10-10-2012, 09:35 AM   #26
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Re: Saints Find Cure For Losing - Running Game

I'm going to let you in on the secret to Sean Payton's Genius...


Mutiple, multiple formations with multiple, multiple plays and reads out of those formations eliminate the oppositions' defenses from anticipating what the Saints will do - that's the big advantage...

Problem is that we haven't had as much success with the run and playaction pass because our current tackles can't run block worth a schiott to open up those 8-20 yard gash runs so we haven't had balanced play calling...
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Old 10-10-2012, 10:22 AM   #27
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Re: Saints Find Cure For Losing - Running Game

Originally Posted by MatthewT View Post
Usually, for whatever reason, the running stat that counts the most is attempts. This stat pretty much holds true most of the time.

Examples of this seasons rushing attempts:

Week 1 - Redskins 43 Saints 10
Week 2 - Panthers 41 Saints 27
Week 3 - Chiefs 45 Saints 19
Week 4 - Packers 25 Saints 19
Week 5 - Saints 21 Chargers 18

Doesn't always work out that the team with the most rushing attempts wins the game, but historically, it is a very decent indicator.
That is not a function of Run = Winning, its a function of leading = running to burn clock and maintain possession.

normally
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