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this is a discussion within the Saints Community Forum; Watched the Renegades vs LA … Landry Jones is a INT or pick 6 waiting to happen. Easy to see why he's no longer in the NFL....
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#2 |
1000 Posts +
Join Date: Jan 2007
Posts: 1,627
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Re: N/S Your take on the XFL
I’m trying to support it whenever I can watch.
The NFL needs competition, and even if they play fair right now, I’d hope that they could one day bring some fun back to professional football. I like being able to go for 1, 2, or 3 extra points...brings a lot more drama if there’s a tight game |
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#3 |
E. Side Cholo
Join Date: Sep 2008
Location: The Barrio, H-town
Posts: 6,089
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Re: N/S Your take on the XFL
Its Football.
I'm a Man. Therefore I like it. |
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#4 |
Site Donor 2018
Join Date: Dec 2009
Location: lafayette
Posts: 7,753
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Re: N/S Your take on the XFL
Makes the off-season a little shorter for me. Love the kick off and the extra points bonus but the QB play is atrocious has to improve
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#5 |
10000 POST CLUB
Join Date: Sep 2007
Location: Bossier City, LA
Posts: 26,622
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Re: N/S Your take on the XFL
I doubt it will improve much, ST. The top XFL QB's are players that couldn't make an NFL roster as a backup or practice squad player, not to mention a starting role in the CFL. I expect that defenses will begin to outpace the QB's as the season progresses.
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Last edited by AsylumGuido; 02-18-2020 at 08:40 AM.. Reason: corrected an oversight |
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#6 |
Hou Saints Fan
Join Date: Sep 2009
Location: Houston, Tx
Posts: 5,050
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Re: N/S Your take on the XFL
Roughnecks are 2-0 bay bay
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#7 |
Bounty Money $$$
Join Date: Oct 2008
Location: 5800 Airline Dr. Metairie, LA.
Posts: 24,148
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Re: N/S Your take on the XFL
Here's an interesting thought that the XFL could do for the PAT. Install the rugby laws for kicks. If you score in the center of the end zone then you kick directly in front of the posts. If you score on the side line then you come back from the spot of the score and kick at that difficult angle. It's why rugby players center the ball if possible.
Here is what beach rugby does for scoring. If you score in the center third of the field it's worth five points with no conversion kick after scoring. If you score on the outside two thirds then you get three points for scoring the try. The reasoning is if we were kicking you would likely make the kick from center field but not so much from the edge. |
![]() There Are Two Kinds Of People In This World Being A Rugby Player Is Better Than Both Of Them
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#8 |
Bounty Money $$$
Join Date: Oct 2008
Location: 5800 Airline Dr. Metairie, LA.
Posts: 24,148
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Re: N/S Your take on the XFL
An interesting thing to do for the PAT would be to install the rugby laws for kicks. If you score in the center of the end zone then you kick directly in front of the posts. If you score on the side line then you come back from the spot of the score and kick at that angle. It's why rugby players center the ball if possible.
Here is what beach rugby does for scoring. If you score a try in the center third of the field then it's worth five points and no conversion kick after scoring. If you score on the outside two thirds then you get three points for scoring the try. The reasoning is if we were kicking you would likely make the kick from center field but not so much from the edge. Edit: Sorry for the double post. |
![]() There Are Two Kinds Of People In This World Being A Rugby Player Is Better Than Both Of Them
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#9 |
E. Side Cholo
Join Date: Sep 2008
Location: The Barrio, H-town
Posts: 6,089
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Re: N/S Your take on the XFL
Originally Posted by Rugby Saint II
i need more coffee now.
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#10 |
1000 Posts +
Join Date: Aug 2007
Posts: 4,546
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Re: N/S Your take on the XFL
Originally Posted by Rugby Saint II
Or use The Rules from Star Trek TOS Fizzbin!!![]()
Players: Four. Well, you can play with more, but it gets stagnant real quick. Setup: Six cards are dealt out to all players, except to the dealer and the player on his left, who get seven. The second cards of the dealer and the player on the left are turned face up. Turns: The player on the dealer's left gets the first turn, and then play proceeds counter-clockwise around the table. There is one discard pile for each player (placed in front of the player). To play, you may draw from any one of the four discard piles, or you may draw from the stack of remaining cards. If the card you draw is a king or a two, you may draw again, unless it is night, in which case the rule applies for a queen or a four only. If you draw a queen or a four during the day (or a king or a two at night), you must discard it to your pile. After you have drawn your card(s) and you have discarded the queen or four or king or two (if necessary), you must discard another card to any one of the four piles. If you drew from the stack, you may discard that card. If you drew from a discard pile, you must keep that card (though you can discard it on your next turn if you wish). Play continues until the stack is exhausted. At that time, the cards of all players are revealed and compared by the following scale: Royal Fizzbin: The best hand. It consists of a king and a two (or a queen and a four at night), and any two pairs of aces, jacks, or sevens. Full Fizzbin: Second best. It is a king and a two (or a queen and a four at night), and any one pair of aces, jacks, or sevens. Three-Quarters Fizzbin: Next best. It is a three, five, six, eight, nine and ten, all red, except at night when they must be all black. Half Fizzbin: Lowest hand that can win. Consists of any pair of sevens, jacks or aces. Shronk: The worst hand of all. It is three or four of a kind. Automatically loses, no matter what anybody else has. After the hands are compared, the winner gets to be dealer and the loser has to exchange places with the person on the winner's left (winner doesn't have to move!) thus becoming the dealer's left player. If no winner or loser, players stay where they are. The cards are then reshuffled and dealt again. |
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